As such, the sleeve design used by Fado's early model goes unused in the final. This incarnation of Fado differs from his final appearance in that he bears a much stronger resemblance to Saria: his hair is green, his eyes are open, and his sleeves are more reminiscent of his sister sage from Ocarina of Time.Ī comparison of the early and final models' main textures reveals that there is only one difference between them: a square in the top-center that has become lighter. It is strange for a version of the character to be located in Demo45.arc, as Link hasn't even met the Sage of Wind by the point in the story at which this cutscene is triggered. The fact that the mural is in 16 pieces may suggest that this was an early idea for the sliding puzzle, which in the final game is an optional mini-game found in Link's Oasis. This image is similar to a scene in the game's opening legend. When the textures inside these material swaps are put together, a mural of people praying to the Triforce is revealed. This model appears to be the corner of a mural at first glance, but there are 16 material swap files for it.
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